Develop by Quasi

The Continent of Mathair

Mathair, a land bound by the mystical power Aegis, thrives on a fragile balance between kingdoms, forests, and seas. To the South, the Union of Eadron gathers, sworn to preserve this balance at all costs. Skath is no kingdom, but a realm of nightmarish clans far away in the north of Mathair—creatures born from shadow, flame, and blood.

Here, power is law. Every clan seeks dominance, and only one can rise to command the rest. They know that one day, the savage realm of Skath will descend upon them in conquest. But before that war begins, Skath must first decide who leads its monstrous hosts.

ASHBORN COVEN

Dark elves and twisted sorcerers who wield fire, bone, and shadow magic, feeding on sacrifice.

BLOODFANG MOONER

Packs of feral beastfolk, wolf-headed marauders, and shapeshifters who revel in bloodlust.

IRON SKULL

Brutal warlords clad in black steel, wielding colossal weapons and siege beasts.

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